Everything is Oll Korrect!

An eclectic bibliophile's journal…

Category: odds and ends

Ogre Battle 64: Person of Lordly Caliber

So, the semester is well underway, you have a heavy load of coursework to do, a full time job, a blog you need to update, a woman you’re attempting to woo, a library to volunteer at, all in addition to the normal errands and chores and unforeseen tasks to do. It’s a lot, so how do you deal with so much work? Obviously, you dive into the sprawling 40+ hour campaign of Ogre Battle 64: Person of the Lordly Caliber, the best game of its era and, for me, the best of any era – with one massive, almost game-wrecking caveat, which we’ll get to shortly.

I’ve touched on the Ogre Battle franchise a couple times previously in talking about the two Tactics Ogre spin-off games, Let Us Cling Together and The Knight of Lodis. In those reviews, though, I mentioned that I preferred the gameplay of the main series. It’s an RPG/Strategy hybrid, where the player forms units of highly customisable characters and in each stage uses them to capture strongholds and beat an enemy boss character, then repeat the process in the next stage. The overall flow of each mission isn’t terribly different from many strategy games, but what makes it interesting is the interaction between two levels of army customisation in the characters and units they’re part of. There are a few dozen character classes to choose from, each of which can equip different items and grow in experience like most RPGs, but in addition to this one must consider how each character complements others in the same unit, and how those combinations fare against different enemy formations. Though it is possible to build just a few super-units and overpower everything, it is, of course, most satisfying to play the intended way, and the mechanics give the game a lot of replay value despite its length (my last play-through took about forty-three hours, without doing much in the way of side-quests).…

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The King of Sports

The biggest surprise I’ve ever given my parents was last year when I told them that I was getting into professional wrestling. My online presence here and on Twitter reflects my real-life interests and hobbies closely, and as you can tell from a scan of my article and review index most of what I read and watch leans toward high culture. I’ll dip into popular culture with things like Devilman now and then, but overall I’m more likely to be reading French poetry or something. I have little interest in sports generally, and most guys who are into wrestling started watching when they were young. I remember several friends in middle school talking about it, but I had little interest. So what happened?

Well, over the last few years I’ve noticed that a lot of people in my Twitter circles are into wrestling. Though hardly as visible as the Anime Right, Right-wing Pro Wrestling Twitter is surprisingly big even if its members tend to mask their power level. I had a few friends in particular who enjoyed it and when they gave an open invitation to watch an upcoming NXT event I figured I’d see what it’s all about. Needless to say, I enjoyed it, watched a few recommended matches from yesteryear, joined in with almost every group-watch this group of friends has done since, and eventually subscribed to NJPW’s (New Japan Pro Wrestling) online streaming service.

It’s sometimes difficult to explain why we enjoy the things we do, but for pro wrestling I can point to a few things. A big one is the social aspect, which is largely what got me to watch that first event. It’s fun watching something with friends and talking about a shared hobby. As for the wrestling itself, I love the athletic performance. Yes, it’s scripted, but so are most things on TV so who cares. These guys are doing incredible things in the ring and it’s great fun to watch.…

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Marceline Desbordes-Valmore’s “Rendez-Vous”

For the sake of both practising my French and reading something I’m interested in, I’ve started reading through a book straightforwardly titled French Poetry of the Nineteenth Century, edited by Elliott M. Grant and first published in 1932 (my copy is a 1950 reprint). I haven’t worked through much of it yet, but I have a learned a few things about French poetry generally and now know a couple fine poets I hadn’t previously even been aware of.

One of those is Marceline Desbordes-Valmore, an actress who had a pair of intense but short-lived romances early in her life, which inspired some of her poems, before settling down with Mr. Valmore, another actor. Her first poems were published in 1813, with the poem below, “Le Rendez-vous,” appearing in 1825.…

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The Happy Game of Mahjong

It’s hard to remember, but I’m pretty sure I first learned about mahjong (not mahjong solitaire) in the same way I’ve learned about most things in my life, Japanese cartoons. It looked interesting so when I saw a mahjong set for sale at a Half Price Books years ago I went ahead and bought it, got a book on mahjong, and never learned how to play. I didn’t know anyone who played and the mahjong software selection is bad enough now and was even worse then.

My interest was rekindled a few months ago after playing gin rummy for a while and one of my Twitter friends mentioned that he’d learned the basics of mahjong by thinking of it as essentially a rummy game. After all, the premise is that you’re forming tiles into sets, either sequences (e.g., 1-2-3 of the same suit) or three or four of a kind to form a winning hand. I re-read my book, managed to find a decent mahjong iOS app to practice with, and even found a group in my area to play with IRL.

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