Tactics Ogre: Let Us Cling Together

Tactics Ogre: The Knight of Lodis

Richard Carroll
The short review of Tactics Ogre: The Knight of Lodis is that it’s Tactics Ogre: Let Us Cling Together but smaller. Not that it’s a small game by any means, especially for the Game Boy Advance. It’s shorter and has fewer classes and side-quests, but I easily got thirty hours of gameplay out of it, and could see myself replaying it in the future to see the other endings. The graphics and music are both appealing, and look pretty good for a portable game, and though the story and characters aren’t as good as the original game, they’re still enjoyable.

Tactics Ogre: Let Us Cling Together

Richard Carroll
Though I haven’t played video games with any regularity in several years, there are a few games that I still remember very fondly and even revisit once in a great while. A couple of my favourites are the two fantasy-themed Ogre Battle games, both the Super NES original and its Nintendo 64 sequel. For years, I’ve also owned the two Tactics Ogre spin-off games, but never really played either of them until now, and I’ve just finished the PlayStation port of Tactics Ogre: Let Us Cling Together.